The entire system is about balance, and I was pleasantly surprised at how well it worked. If you don’t promote your fight, the hype for it will often be low, PPV sales will suffer, you’ll earn less money and, as a result, won’t be able to afford to train at the best gyms. As you become a bigger star, the opportunities to promote get bigger (like magazine shoots), but so does the point cost.īut why promote if you’re on a fixed salary? Well, once you become the champion you’ll start getting a cut of PPV sales, as is the case in the real UFC. On the low end, you can spend time live streaming games (a nod to Demetrious Johnson, the #1 P4P fighter on the planet) to your fans, increasing your popularity and hyping the fight. Then there’s the promotional aspect to fight camps, which also costs points. On the lower end, you can automate some training, improving your stats by spending a certain number of those points. Sparring will improve your fitness and reveal pertinent information about your opponent, but that’s 40 points. For example, posting to social media will cost you 10 points and give you a bump in followers. Each week starts you with 100 points, and every action you take costs points. They usually range from three weeks to five weeks. The depth of fight camps tie perfectly together with pre-fight training and planning.Įach fight camp is broken into weeks. I knew I couldn’t stuff all the takedowns, so I adjusted. When I was about to throw down with Daniel Cormier, I spent my entire camp focusing on submissions off my back and getting back to my feet. Learning new skills is accomplished by stepping into the cage with these fighters, then completing small tasks. Each gym has a stable of fighters, with UFC stars at the top of the pile, ready to teach you high end skills that you can apply to your created fighter and take into the Octagon. Some cost more than others, and each has a specialty, like boxing, kick boxing, wrestling, or Jiu-Jitsu. There are several gyms, all of which require you to buy a membership. What works best with Career Mode are the fight camps. It was nice to whoop Travis Browne, though. There are now rivalries, but they aren’t exactly engaging. I spent most of my time here, growing my social media presence and earning new contracts from Dana White as I progressed. Career Mode is back with more depth and very few flaws. Once I took my leave from Ultimate Team, I was pleasantly surprised at the options available to enjoy some face punching. That isn’t an option in EA Sports UFC 3, and as a result the mode felt less connected to other players than I was hoping it would. You should buy the assets you need right from the marketplace. In NHL 18, the most knowledgeable players tell you not to buy packs (with real money or earned in-game currency). This puts you completely at the mercy of RNG when it comes to customizing your team and fighters. What’s missing, though, is a marketplace where you can buy or sell with other players. You still buy currency from a store with real money, spending over $100 on the biggest option if you so choose. You still spend those points on packs that will drop you fighters, moves, and perks that can be applied to members of your team. The core concept of earning points through online or offline matches is there. It looks and feels a lot like the Ultimate Team you’ve come to expect from other sports games, such as NHL 18, but far more watered down. The first mode I checked out was Ultimate Team.
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